The enemy that populates most of the Kitchen. Its perk is that it leaves a trail of fire behind it as it walks. The fire eventually dissipates, so Iggy will need to walk past it when it’s burnt out.

This enemy was already designed by the Previous Illustrator. But 16 Swans requested me to redesign this character to fit in with the rest of the game’s visuals and tone. Its previous design was mostly red and hard-to-see, so I went with something a little more noticeable. I believe the fire burning half of its body gives it a morbid edge, while the cartoonish chomp marks give him a silly quality. I wasn’t full of free time at the time of designing this, so I only fully illustrated the in-game sprite and not a reference model.